The last few days have shown cracks at the seams of two of the biggest upcoming games. Recently, CD Projekt Red announced that their highly anticipated Cyberpunk 2077 would be delayed yet again, from November 19 to December 10. That three-week delayed highlights what many reporters are calling a troubled development cycle, noting that developers have been expected to “crunch,” working long hours to make sure the game meets its deadlines.
Meanwhile, news recently broke that Halo: Infinite has lost yet another game director, shortly after it was delayed from its November launch window into “sometime in 2021”.
Chris Lee, who had been with 343 Industries since 2008, left in October 2020 to pursue other career options. According to a press release, Lee is still a Microsoft employee, but he will no longer work with 343. This highlights what seems to be an ongoing rocky development for the sequel, which was meant to be a launch title for the Xbox Series X.
Cyberpunk: Numerous Delays Leave Fans Worried
Cyberpunk 2077 was initially announced to release in April of 2020. However, it was delayed to September early in 2020 to accommodate the game’s apparently massive scope. Then, over the summer, the game was delayed, again, to November, though the company promised at the time that the delay was just to implement bug fixes.
According to CDPR, the game was essentially complete in September.
However, the most recent delay comes hot on the heels of CDPR’s numerous assertions that the game would not get delayed another time. One humorous tweet recorded the day before the game was delayed shows a fan asking if they can have “full confirmation” that the game will release on November 19, so they can feel comfortable in submitting a time off request from work.
CDPR responded with a short two words, “full confirmation!”
The company has since clarified that most of the studio only learned of the delay at the same time the public did. As such, the social media manager who responded to that tweet was fully under the impression that the game was still on track for its November release.
Halo: Infinite Development
The development of the newest Halo may well have felt infinite for many of the developers within 343i. Chris Lee’s departure is not the first time the game has lost a director: Tim Longo left the project in 2019. The game was shown off in an expanded fashion during Microsoft’s summer preview of the Xbox Series X, but the trailer failed to generate much excitement.
Indeed, many fans pointed out how the graphics appeared to be no better than those seen on the Xbox One, and, in some cases, no better than even the Xbox 360. This led to the game’s delay into 2021 as the team made moves to shore up the graphical capabilities of the anticipated title.
With the numerous studio shakeups and lead changes, it’s hard to say what the development of Halo Infinite will mean for the final product. However, hopes are high that it’s a return to form after the lukewarm reception of 2015’s Halo 5.